Estrada's Stars

Matter Over Mindflayer
Puns. Just another service I provide.

XP gain: 2600, bringing our total to 85600.

Treasure: Unspecified, large amount.

Upon returning triumphant to Blindingstone, rife with healing gems to ease the ills of the babies (and singing stones to line Migdlin’s pockets), the crew was greeted as heroes twice over… yet all was not sanguine. A small group of young toughs, bold from liquid courage, expressed resentment at the daring deeds of the band of adventurers. When one grew so belligerent as to take a swing at Valna, she showed remarkable restraint at ignoring his feeble attempts. Elyjobel, however, stepped up to defend her friend’s honor, clocking the hood across the jaw and laying him out. A brief tussle ensued, marked mainly by the heroes trying to disengage, while a crowd milled about, trying to decide how they felt about their heroes and their hope of a new generation coming to blows. The whole situation was defused, however, when Warren Guard Kargian helped our party disentangle ourselves, and everyone went to sleep it off.

In the wee hours of the morning, however, the peaceful slumber was broken by horrific screams. Barely refreshed, the team burst outside to discover a foul Illithid had entered town, with his swarm of grimlocks and a hulking, animated suit of armor in tow. Deep Gnomes were gathered by the dozen to sate the brain-hunger of this foul beast of the Far Realm. It, unfortunately, did what it did best, and beset the minds of the adventurers with horrid psionic plagues, quickly crippling their capacity to strike back. Strike back we did, however, and proved that even hobbled, we are the grand heroes worthy of the praise we gain in story, and more.

Elyjobel had trouble fighting off the dregs of sleep and was less than efficacious for the first several rounds of combat, but the rest of the team stepped up. Despite dazings, and restraints, and sundry other ill effects rained down upon them by the mental mastery of the Mindflayer, the grimlock minions were quickly dispatched before they could harm very many more Deep Gnomes, and most escaped unscathed once our party met in force. One tiny babe in particular survived while family members fell around it. Bigglesby nobly sacrificed his own offensive potential at the start of the battle to take out many of the grimlocks that mobbed the party, freeing up the rest to focus on the big bads. Valna made the mindless armor wish it had never been animated, despite its natural resistance to charging, and Travok was the first to close in with the Mindflayer, dealing swift punishment for it’s trespass. It was Bigglesby, once more armed and showing off his most recently acquired skills, who met the alien monster post-teleport and ended its unnatural life.

The question remains unanswered, though… was this merely a symptom of the fact that Blingdingstone has been abandoned all this time, making it essentially a frontier town… or was there some specific nefarious purpose behind the attack? Unfortunately, groggy as they were, the crew were only able to slay the monsters, and failed to discern which of the many tunnels leading into the vaster Underdark they came from. Though a dozen Svirfneblin died, the rest were saved, thanks to our brave squad.

Rivenroar Crypt
We Defend Our Own

Our adventurers were attacked while drinking at a local watering hole (see what happens when you drink somewhere that isn’t Madame Estrada’s?) by a group of goblins. Running outside, they faced an ogre hurling flaming barrels of pitch around. Despite take grevious injuries and, in fact, falling beneath the wheels, Valna rallied her strength and the team triumphed. They spoke with Guard Captain Colin and learned that people had been kidnapped in the attacks, and artifacts from the last Red Hand raid decades ago were taken from the local museum. They were asked by the Council to rescue the villagers and, if possible, also get back the artifacts.

They interogated a prisoner, from whom they got a map to the Goblin base at Rivenroar Crypt. However, the map was a trap and they were led into an ambush by a group of insectoid monsters. They did finally make it to the crypt and entered. They fought their way to Sertanian, and after that to the lifeless corpse of Kartenix. They just found Mirtala who was catatonic, but managed to revive her easily. The prisoners were escorted out of the crypt where the adventurers discovered that Guard Captain Colin and Content Not Found: wrath, an old ally of theirs, was waiting to ferry the prisoners back to Ibis Creek, as well as guarding the entrance against reinforcements or fleeing goblins.

In the adventurers bravely went forth once more, this time carefully mapping out the twists and turns of the dungeon. They rapidly discovered a stairway they hadn’t taken before and, after minutes of patient observation, charged in and slaughtered all of the foes within. After the battle was done, they found Jalissa in a room off the battlefield. She now follows her brave rescuer, Kismet, as they wend deeper into the crypt…

Prisoners Found:

Prisoners yet to find:

Treasure yet to find:

  • Dragoncrest Helm
  • Platinum Longsword
  • 3x Shields with Red Hand Emblem
  • Iron Gauntlets with Filigree
  • Battle Standard showing Two Hands Clasped
Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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